Massive Gamer Magazine Unleashes First Issue
New Monthly Periodical Exclusively Covers Massively Multiplayer Online PC Games
ST LOUIS, MO -- July 22nd, 2008 - A seismic shock has impacted the world of editorial media covering interactive entertainment. Massive Gamer, Inc. is proud to announce the launch of Massive Gamer magazine, a monthly print publication focusing exclusively on massively multiplayer games for the PC. As the multi-billion massively multiplayer (MMOG) business continues to grow and become a part of mainstream popular entertainment, Massive Gamer aims to reflect the breadth and depth of the MMOG development, business and culture as no other website and print publication has ever done before.
The first issue of Massive Gamer magazine (August 2008) is available at newsstands for the cover price of $6.99, and online for subscription at the low introductory rate of $24.99.
Weighing in at 88 pages, the first issue of Massive Gamer magazine highlights Funcom's popular Age of Conan MMOG on the cover, and features articles delving into Cryptic Studio's Champions Online, Turbine Inc's. Lord of the Rings: Mines of Moria expansion, EA/Mythic's Warhammer update, and much more.
Regular columns will include letters from the editor, staff editorials, a calendar of upcoming game releases and industry events, as well as MMOG launches, guild features, serialized fiction, news from the business world, and more.
"Massive Gamer addresses a unique void in the print media space, when it comes to editorially covering massively multiplayer online games and virtual worlds. MMOG players have their own jargon, their own community, and their own informational needs that a one-size-fits-all publication cannot completely fill nor understand," says Jodie McIntyre, CEO and Founder of Massive Gamer, Inc. "This publication will also be unique because we will look at more than the largest and most popular MMOGs. The MMOG development community is filled with innovators and entrepreneurs from around the world - and we cannot wait to share many of their stories with our audience."
Massive Gamer magazine will be accompanied by a website launch, featuring fresh MMOG industry news and community feedback. The website and information about the magazine can be found at http://www.massivegamer.com. A bi-weekly newsletter will offer opt-in subscribers the chance to have the latest happenings in the world of MMOGs and Massive Gamer delivered to their e-mail inboxes.
Inside Massive Gamer magazine Issue #1:
Cover Features
Age of Conan: Hype vs. Hope
By the Massive Gamer team
DC Universe Online: Super-Batty Goodness!
By Linda "Brasse" Carlson
Life at Level 80 in Age of Conan
By Ryan "Volt" Sutherland
Fractured Planes
By Christine Rafe
Features
Age of Conan
Conqueror Class Review
By Pike "Ithkrul" Pullen
Guardian Class Review
By Chad "Clams" Mocha
Demonologist Class Review
By Ron "Zeckle" Hunt
Tempest of Set Class Review
By Lynn "Cesara" Kraczek
Cryptic Studios
Champions Online: From PnP to MMOG
By Linda "Brasse" Carlson
Cartoon Network
Fusion Fall Update
By Paul Philleo
Turbine
Lord of the Rings: Mines of Moria - The path to Moria is fraught with danger, evil and... mini games?
By Linda "Brasse" Carlson
EA / Mythic
Warhammer Update
By Mike "Exe" Doughtery
Sony Online Entertainment
The Agency: FPS or MMO? If we tell you, we'll have to kill you.
By Linda "Brasse" Carlson
Everquest II: Living Legacy Program
By Linda "Brasse" Carlson
Blizzard
World of Warcraft: Wrath of the Lich King Update
By Mike "Exe" Dougherty
G4Box
Metin 2: Jam Packed with Content - and it's FREE!
By Lynn "Cesara" Kraczek
CCP
Eve Online: The Empyrean Age
By Marcin "DeepNoizer" Nowak
Insider's Look
Tales from the Trenches: Community Management
By Linda "Brasse" Carlson
Entropia
By John Bates, Entropia Universe
About Massive Gamer, Inc.
Massive Gamer Inc., (http://www.massivegamer.com), is the St. Louis area-based publisher of Massive Gamer magazine, founded by Jodie McIntyre, owner of the respected editorial website MPOGD.com, which covers multiplayer online games.
Massive Gamer magazine embodies the ideals of editorial integrity while covering the broad spectrum of massively multiplayer online entertainment on the PC platform. The Massive Gamer magazine staff is diverse, like the industry itself, including talented writers, experienced business veterans, and hardcore gamers.
This thing about how terribly rubbish Google Knol appears. This thing about some videos, in a list, because that's easier for all concerned. This thing about Jeff Minter's descent into (further, deeper) madness. This thing about what happens on the internet around the world 10000 times a second. This thing about a "Robot Doctor" that's clearly rubbish and is made out of Meccano and a broken old Dell. This thing about the some women holding a telephone and what they have to do to get it for free, because you can't not use pictures like this when they come along:
UBISOFT SIGNS MAJOR TV STARS HOLLY WILLOUGHBY AND FEARNE COTTON TO PROMOTE NEW RANGE OF VIDEO GAMES
London, UK - 21 July 2008 - Today Ubisoft announced a partnership with two of television's most popular celebrities, Holly Willoughby and Fearne Cotton, to promote Imagine(tm), a new range of video games available on Nintendo DS(tm).
The new range of games for girls aged 6-12 years will roll out over the next year and launches next month with Imagine(tm) Girl Band, followed by titles including Imagine(tm) Dream Weddings, Imagine(tm) Movie Star and Imagine(tm) Teacher.
Holly and Fearne will participate in a major year long marketing campaign to promote the Imagine range, appearing across all UK media channels in a groundbreaking marketing initiative by a video game publisher.
Holly Willoughby is well known for presenting hit television shows such as Dancing On Ice on ITV1. She will also be taking over from Fearne in presenting this year's Xtra Factor, the behind the scenes show following auditionees for The X Factor. Fearne Cotton co-hosts the weekend chart show on Radio 1 and has presented a number of popular television programmes and events such as Top of the Pops and Live8. Most recently Fearne co-presented Nelson Mandela's 90th birthday party concert in Hyde Park.
"We are delighted that best friends Fearne and Holly will be joining Ubisoft to promote our new Imagine range of games. Our research shows that our target market loves watching them on TV and aspires to be like them," said Jon Rosenblatt, UK marketing director at Ubisoft. "There's a perfect synergy between what our games stand for in terms of being fun, friendly and inspirational, to how our audience feels about Fearne and Holly."
Holly and Fearne said of the partnership, "The Imagine range is great for young girls who want to express themselves, have fun and let their imagination run wild.There are lots of games being launched this year so there will be something for everyone. The games are brilliant fun and we're delighted to be involved in such a big, exciting campaign. We're also loving being able to play all the games together!"
Celebrity gamer to cut ribbon on UK's largest electronic games event
Southampton, 21st July 2008: Multiplay, organiser of M Festival - the UK's largest electronic games event, are pleased to announce that TV celebrity Gemma Atkinson is to officially open the event on Friday 8th August 2008 at Stoneleigh Park, Warwickshire.
Gemma's first acting role playing Lisa Hunter on Hollyoaks placed her in the public eye and she has been firmly there ever since. She was a popular character in Hollyoaks, playing Lisa for five years and proving her credentials as an actress covering topics of self-harm and bereavement. Due to her characters popularity Gemma continued with late night Hollyoaks show, Hollyoaks: in the City.
After leaving Hollyoaks behind Gemma showed fans a different side to her by appearing in ITV1's primetime show Soapstar Superstar and proving that she can sing as well as act. More recently Gemma became even more of a household name by taking part in ITV1's massively successful I'm a Celebrity…Get Me Out of Here broadening her fanbase. Gemma also has a part in Brit-Flick 'Boogie Woogie' out in August, her 2009 calendar is out in September and she'll be playing 'Peter Pan' at the Royal Manchester Opera House in December.
Gemma is also an avid gamer in her spare time and is thrilled to be opening such an important milestone for the European gaming scene.
For more information about M Festival go to www.mfestival.com
This thing in which we bravely resisted making references to wanking over Natasha Henstridge in Species, even though we've all done it. Often twice in 90 minutes, then a third time from memory in bed. This thing about whirring noises. This thing which was part of a compulsory series of updates in which we pretended to be excited about "E3." This thing in which we did not pretend to be anything other than bored to eye-gouging by Gears of War 2. This thing about a TARDIS wardrobe, because even though Dr Who has been dumbed down to such a level that household pets have to leave the room in disgust when it comes on, having your clothes stored in a TARDIS seems like a cool thing to do. Even if you'll be 35 in two weeks time. This thing about a cheese grater with a face, because you can't not use pictures like this when they come along:
HOME (AGAIN): No release date. For a chatroom it's giving away free. This is going to be the biggest financial disaster in modern gaming, the biggest since since SEGA buried 350,000 32Xs in a disused coal mine in North Wales.
A BUDGET RANGE: Games you can buy on eBay for $9 will be sold in shops for $30. It's this sort of sound business sense that Sony has become renowned for since the launch of PS3.
RESISTANCE 2: The world's most generic shooter gets a sequel. Watching a robot giving a PowerPoint presentation of all the prime numbers would be preferable.
KILLZONE 2 (AGAIN): The surprisingly popular sequel to a PS2 game no one really liked. Awesome. It might come out next year, maybe.
RATCHET & CLANK FUTURE: QUEST FOR BOOTY: The name says it all. Stuff like this is not a reason for adults to spend £300 on a console, is it?
LITTLEBIGPLANET (AGAIN): The world's most niche game, seemingly developed specifically for the benefit of 150 people who post on internet forums. The internet Sony cum-buckets will love it - actual sales to normal people will number in the 100s.
THE REST: Misery. Misery. Crushing pain. Depression. Misery.
THE RESULT: Perhaps 2009 will be the year Sony brings out the big guns. Or reveals PS4 as a low-power party machine.
Labels: DREAMCAST LOGO IN REAL LIFE
Labels: DREAMCAST LOGO IN REAL LIFE
This thing about something we've all been sort of half looking forward to. This thing which annoyed a few people who know about modern plastics and materials. This thing about reading TXT MSGs on holiday. This thing about The Mirror being shit. This thing about the outdoor holding season, because you can't not use pictures like this when they come along:
Labels: DREAMCAST LOGO IN REAL LIFE
Labels: DREAMCAST LOGO IN REAL LIFE
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