The Sims sold to lots of women Women "tend to be more social" "There are few adverts for games in women's magazines"
Not only that, but the Nintendo DS Storage Case Storage Case Storage Case Horizontal Case System V2 is backwardsly recompatible with the GBA SP GBA Color Adaptor Case Pack II, making it ideal for keeping tabs on all your other cases.Zip Compartment Leather look
NEW CITY, NY -- June 9, 2005 -- Zac Bandremer, a video game player for many years, had a problem. So did most of his friends, and presumably millions of other players around the world, as well. During intense video game play, hands would begin to slip on the smooth plastic controllers of their games, thereby affecting a player's success, and ruining their fun. So Zac, along with his dad Scott, decided to do something about it. After experimenting with various materials, Zac and his dad have hit the bullseye.
"I take my video games seriously. I think most players do. With my dad's help, we've come up with a radical looking glove that's made with a super sticky palm that grips the controller like nothing else, and it looks really, really cool, too! All of my friends use it."
With a worldwide potential market of tens of millions of people, and a price of under $20 a pair, Zac has big plans for the GameHand glove. GameHand currently is offered in three color combinations (black and red, black and blue, and black and neon yellow), is made from stretchable nylon/lycra which offers a one-size-fits-all perfect second-skin fit for all size hands, has exposed fingertips for maximum sensory experience, and even comes with a built-in sweatband and an easy in-easy out Velcro enclosure. The sticky palm and fingers are produced through a specialized embossed silicone process, with devastating effects.
Zac and his dad are now busy marketing GameHand to stores and distributors where video games are sold, as well as on their web site, www.GameHandGlove.com. Zac's even writing a GameHand newsletter each month, as well as providing ZacChat for video game players to meet and talk about the latest in video game play. Zac is now being scheduled for interviews with all media outlets, as his is a classic story of young American entrepreneurial spirit at its best. As long as he gets his homework done, of course!
"I know I'm a kid and all, but my goal is to get this glove into the hands of players everywhere, and make this the biggest thing. That would be very cool. I'm really proud I helped invent the GameHand. You gotta love the glove! "
GAMEHAND FAQS
Who is Zac, and what exactly is his role with GameHand?
Zac, currently a 14 year old in ninth grade, has been a serious video game player for many years. He was the inspiration for the development of GameHand, and along with his dad, helped to come up with the most cutting edge accessory on the videogame market, which anyone, of any age, can use. Zac is the official spokesman for GameHand products, and is involved with all television, radio, print and online interviews. More questions for Zac? Just send them to
Zac@gamehandglove.com
How will GameHand help me when using my video game controllers?
GameHand has been specifically designed to reduce and/or eliminate slippage on controllers and blisters from aggressive play, so that you can experience maximum results in your game controller usage.
What special grip features does GameHand have on the gloves?
The palm and fingers of GameHand are uniquely encoded with our tested and perfected embossed silicone process, providing you with the confidence to grip any controller with ease and no-slip assurance.
What is the rest of the glove made of?
The remainder of the GameHand glove is constructed from nylon/lycra, an ultra-lightweight, stretchable, moisture absorbing material that conforms faithfully to the contours of the hand in a comfortable, second-skin manner, and provides a true hand-like feel while protecting the hand from abrasions.
Why are the fingertips exposed when wearing the glove?
This provides a maximum sensory experience for the fingertips, as well as allowing your hand to breathe within the glove. This means the GameHand can be worn for hours at a time, and does not stiffen if it gets wet or sweaty.
Why is there a Velcro enclosure and sweatband?
The Velcro opening allows easy in – easy out of the glove. And the sweatband? Well, we all know that serious players can get a bit sweaty while playing their games, so this allows one to wipe their brow with ease. And GameHand is easy to periodically clean right in the wash.
Why One Size Fits All?
GameHand has been especially developed with super stretchable nylon/lycra that enables players of all ages with various size hands to fit easily into the gloves, with a perfect fit everytime. Remember, the fit should be like a second skin, clinging to your hand firmly.
Always check it through with a man first.
SEGA's working on a slew of big new titles at the moment and we need people to play them to death in order to make sure they're as good as they can possibly be.
We have literally dozens of Game Tester vacancies available to the right people, right now here at our head office in Brentford, London. Ideally, we're looking for people who live relatively close to the office, can play games for long periods of time and have a solid attention to detail. They'll need great literacy and verbal skills, too.
Is this you?
You can say to people "I work for SEGA" and they'd instantly like you more than they do at the moment. Probably. Might get to meet Richard Jacques. You could talk about Sega all day and not be laughed at.
CONS:Only five pounds an hour. The only thing Brentford is near is a motorway. Dreams might be shattered on a daily basis.
This advert is a temp agency advertising for Babel Media. Babel Media in Hove, Brighton are the sole UK testers of N-GAGE SOFTWARE. There is a special room for N-Gage testing called the "Nokia Lab". Nokia have DEMANDED that *NO* N-Gages or code or anything leave the room, nor any electronics of any kind (laptops, computers, USB sticks, the works) ENTER the room. You can't even take a bag in. The room has CCTV and electronic locking devices, Metal Gear Solid style. Even Sony, Microsoft and Nintendo all let debug and test hardware roam around an open plan office as long as it is locked up at night.
No food or drink is allowed in this room. N-Gages have to be logged and checked at all times. And get this: if the MMC needs to be removed (old style, before the QD revision) for any reason, Babel Media are required to FILM THE N-GAGE BEING OPENED on VIDEO CAMERA and have two signed witnesses sign the video tape. You cannot use a witness more than once.
One of the Technical Requirements of N-Gage software is that the game must not run at more than 24 fps. Another is that software cannot require more than two buttons to be pressed at once. Every other week and on random occasions, men from Nokia arrive to check conditions. They wear black suits and sunglasses, ala Men In Black. They still haven't spotted the irony of the MIB2 poster on the wall.
I swear on Ed Lomas' life that all the above is true, but if you reprint any of this, please don't print my name. Call me "Jason Ho" or something.
The games testers sit in a Portakabin several hundred yards away from the main office. The Portakabin is naturally quite cramped. It will smell quite bad. You will be playing games that crash every five minutes and then take five minutes to load again. You will play each level several thousand times. You'll be playing a level that isn't even finished yet, so any bugs you report will change into new ones when the next build arrives, heightening the sense of futility you will be feeling. You don't get invited to the launch parties. You'll be lucky to even get a boxed copy of the game. The lovely PR ladies (myth #1) won't ever have sex with you (myth #2). This is probably for EA, so you'll be doing FIFA Street 2 :(
totaljobs.com - Play games all day long!! - South East
Range of fun and funky clip-on nozzles. Foam spray for safe electrical fire dampening. 50 litre capacity. Vibrating handle puts you at the heart of the fire like no other extinguisher.
THE SLIDE CARD TECHNIQUE
Insert slide card into one of the small holes on top of PSP, take novelty Christmas flashing key ring, press button to initiate excruciatingly poor rendition of Jingle Bells, hold against IR Sensor for 3.6785 seconds EXACTLY, eject game. Put game back in again. Eject game. Put game back in again. Move the slide card about a bit. Wonder why nothing's happening. Play special HAXXORED .mp3 for a bit, but it doesn't do much. Sigh, give up, turn PSP off. Turn it back on. It doesn't work. Panic, run about the room turning the PSP on and off wailing 'OH SHIT I'VE JUST SPENT £250 IMPORTING SOMETHING AND I'VE ALREADY BLEEDING BROKEN BECAUSE I WANTED TO PLAY SONIC 2 ON THE BUS, SHIT SHIT SHIT'. Swap memory card over to the other one you were press ganged into buying in Dixons by Dave, who INSISTED this would work. PSP turns on normally, let out massive sigh of relief. Cautiously start the Mega Drive emulator. It's working! It's loading! Crow with joy! Choose Sonic The Hedgehog 2.bin, tears welling up in your eyes as the hallowed name flashes across the screen, SEEEEEEEEEEGAAAAAAAAAAAAAAA. But wait. It's not flashing. It's crawling. Realize it's half FUCKING speed and games ten years ago were RUBBISH anyway. Fling PSP into a corner in a tantrum and cry.
"A few months ago, Barton Waterduck discovered a few sections of unused code in the PlayStation 2 version of GTA San Andreas for the girlfriend "missions". With a bit of memory editing and such, he discovered these removed portions of mission scripting were to not only put the camera inside the girlfriends' house when you stop in for "coffee", but also to make a little mini-game of it."
Emulators for PSP
Name = MEGADRIVE for PSP (Genesis Plus port to PSP)
Authors /Website = PSP Wiki / kamisama
A site about games and game paraphernalia and how nothing's as good as we remember it, probably because we used to inhabit a FANTASY WORLD.
MICRO-BLOG
What are we half-heartedly skimming RIGHT NOW? RECENTLY...
Each post .02% worse than the last. PLEASE WELCOME ABOARD... JONNY! ADVANCE NOTIFICATION OF "CHANGE" THERE WAS AN 'EVENT' FOR OVERLORD II CANADIAN PAWN SHOP SONIC GRAFFITI THE SEGA US FLICKER ACCOUNT HAS BETTER/STRONGER MA... INDUSTRY NEWS: MIKE RAWLINSON FROM ELSPA HAS GOT S... LITERALLY 30 PHOTOS FROM A MAN'S "SEGA HONEYMOON" THEY HAVE LAUNCHED WORLD OF WARCRAFT IN A FOREIGN ... AN EMAIL FROM THE NiGHTS COSPLAYER WITH THE SMALL ... A SMALL PIECE OF RIPPED-OFF POSTER SOMEWHERE IN GE... THE HTML ERAS
When men used to till the pages by hand. |
SHOPS
Use our Play or Amazon Shops to buy those shit Wii games you secretly like, helping the effort. ARCHIVES
12 years of wheat and chaff in one vast and impenetrable mass. |
Some updates weren't universally hated by the entire world within seconds of being uploaded.
1. The Animal Crossing Wild World mega-feature and public-service review
2. Sonic CD - screenshot parade
3. Cream The Rabbit sexual diagrams
4. OutRun2 screenshot-taking guide for the benefit of inept journalists
5. The personal UKR SEGA Toys Homestar planetarium review
6. Trying to buy an Xbox 360 in London
7. (STILL) THE MOST AMAZING PROMOTIONAL PHOTOGRAPH OF ALL TIME
8. A trip to GamesMaster (in Peckham)
Links to that blog of yours you started up and were excited about for a whole weekend.
FRIENDS
Some people we might've MET. Or at least seen in a room and been near. One Thousand Tiny Things I Hate "LIFESTYLE"
Other sites we are happy to officially endorse without requiring Adwords spend. PRIVACY POLICY
Having one is compulsory, apparently. Ours is here. It is not meant to be funny. |
ACQUAINTANCES
People off the internet. Quality and commitment levels may vary. |
It came with the template. Maybe in 2014 we'll jump on board the Twitter train and put that in here. Or a radio. That'd be nice.